Surprisingly, there is no option to create your own playlist, so you are stuck either with a random playlist, or one tune at a time. You can either play a random sequence of tracks (think of it as a shuffle option) or manually select a single track from your list. While developer Sonic Boom deserves credit for letting users personalize their music game experience, Rhythm Zone proves that there's no substitute for a carefully constructed note chart that matches the music it accompanies.įrom purely a feature standpoint, Rhythm Zone is a noticeably bare experience. You can plug in a Windows-compatible guitar controller if you want to inch closer to a music-making experience, but lack of strumming support makes this an incomplete option. While most songs are at least playable and occasionally enjoyable, few of them result in note structures that properly match the tune, let alone replicates the act of making music. It's a great idea, but in practice, it's often a mess. The game's hook is that rather than sticking with a predesignated tracklist, it lets you use your own music in addition to the small set of included songs. In Rhythm Zone, like in Guitar Hero, blocks of different hues representing musical notes travel toward the bottom of the screen, and you press the proper buttons as the blocks cross the bottom of the note highway. If you're going to rip off the Guitar Hero series, you should at least get the basics right, and that's where Rhythm Zone falls short.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |